What do I need to know for a successful application?
We create exciting, photo-realistic formats for your product marketing. Everything 100% digital and easily prepared.
RenderThat works on projects in 3D design, Augmented Reality, Virtual Reality, and Animation to name a few. This falls into various sectors such as fashion, retail, homeware, audiovisual technology and health.
This is not an option. Since we handle a lot of files in our daily work, it is even more important that the same software is used throughout the company.
This depends on the project, but a slight overlap for communication is always helpful.
No, our RenderThat Talent Network is completely remote. So you can work from anywhere, as long as you complete your tasks in the agreed time. If you are based within the EU, you will also need a VAT ID for tax identification.
You will regularly talk to your project team about the tasks and discuss the overall progress.
The duration of the assessment can vary but generally takes 1 to 2 working days. It is often a simulation of a "real" customer task. This means that additional requests or feedback can be added during the process.
The duration of the onboarding process depends on the individual project and designer. As a designer, you will be guided step by step through every aspect of our workflows and introduced to our software, time management systems and workflows. Only when you are familiar with our processes will you be given your first tasks.
This varies completely depending on the type of project. Projects can last from one day to several months.
The general contract has no expiry date. Furthermore, it is not a strict employment contract, but rather an agreement about our working relationship for projects we work on together.
The main communication between the individual departments takes place via Slack.
The number of projects that RenderThat works on at any one time changes regularly. The specific skills required for a client project will determine when work becomes available for you and your skills.
Of course, this depends on the project deadline and your availability. It is best to discuss this issue with your project team at the start of the project to find times that work for both sides.
Each work process can be slightly different depending on the actual project and the responsible project team's already existing workflow. Either way, at the beginning of each project, the workflow will be communicated clearly from the project team.