Our Recruiting Process

Freelancing as a 3D designer for RenderThat offers you a world of opportunities in terms of project work as well as improving your 3D skills through our community. Join our talent network to find amazing projects and work from your favorite place.

Frequently asked questions

Your application process as a 3D design freelancer at RenderThat

Our talent scouts are on the lookout worldwide for committed freelancers whom we trust to make the leap into our exclusive talent pool.

1

Contact

Either you write to us via the contact form (preferably filled out as thoroughly as possible) or you have already come to our attention elsewhere. In both cases, our talented recruiters will take a close look at your portfolio and skills and get back to you as soon as possible.

2

Our first meeting

If you meet our requirements, we will contact you by e-mail. At this point we would like to get to know you better. In addition, we would like to know what knowledge you have with various 3D software tools. Afterwards, we will negotiate and determine together what your hourly wage could look like.

3

Your personal skills assessment

In the next step, we invite you to our Slack channel and give you a small, unpaid test (skill assessment), e.g. the task of building a 3D model of a product based on a photo reference. (Depending on the assessment type, you will be given a different amount of time to complete the required task). You can of course contact the specialist team at any time during your assessment and will receive open and constructive feedback from us. Of course, you can use the results of your assessment for your portfolio.

4

It's a match!

If you have successfully passed the skills assessment, there will be some paperwork (General Agreement, NDA etc.) and then the final documents will be signed. (The PDFs will also be available for you to download later).

5

RenderThat Onboarding

Welcome to the RenderThat Talent Network! Now you will get all the necessary access to our platforms, task management systems, software tools etc.. You will learn how we work together as a team and will be introduced to our designer topics. Don't worry, if you have any questions, our RenderThat community is always there to help.

6

Your first project begins...

Here, too, we make sure that you have settled into the RenderThat Talent Network before you really get started. Your first assignment starts as soon as you are familiar with our work processes. You'll be introduced to your team, receive your first task and get to work. You will also get a chance to meet the other designers in your team.

What do I need to know for a successful application?

We create exciting, photo-realistic formats for your product marketing. Everything 100% digital and easily prepared.

What kind of projects am I likely to work on?

RenderThat works on projects in 3D design, Augmented Reality, Virtual Reality, and Animation to name a few. This falls into various sectors such as fashion, retail, homeware, audiovisual technology and health.

Can I use other software instead of RenderThat's recommended tools?

This is not an option. Since we handle a lot of files in our daily work, it is even more important that the same software is used throughout the company.

Do I have to live in a certain time zone to work with RenderThat?

This depends on the project, but a slight overlap for communication is always helpful.

Do I have to be in a certain country to work for RenderThat?

No, our RenderThat Talent Network is completely remote. So you can work from anywhere, as long as you complete your tasks in the agreed time. If you are based within the EU, you will also need a VAT ID for tax identification.

How does communication about projects take place within RenderThat?

You will regularly talk to your project team about the tasks and discuss the overall progress.

How long does the RenderThat Skills Assessment take?

The duration of the assessment can vary but generally takes 1 to 2 working days. It is often a simulation of a "real" customer task. This means that additional requests or feedback can be added during the process.

How long does the onboarding process take?

The duration of the onboarding process depends on the individual project and designer. As a designer, you will be guided step by step through every aspect of our workflows and introduced to our software, time management systems and workflows. Only when you are familiar with our processes will you be given your first tasks.

How long does a typical RenderThat project take?

This varies completely depending on the type of project. Projects can last from one day to several months.

How long is my freelance contract valid?

The general contract has no expiry date. Furthermore, it is not a strict employment contract, but rather an agreement about our working relationship for projects we work on together.

How does communication work in the team?

The main communication between the individual departments takes place via Slack.

How often can I expect to work on a project?

The number of projects that RenderThat works on at any one time changes regularly. The specific skills required for a client project will determine when work becomes available for you and your skills.

How many hours do I have to work on a project per day or week?

Of course, this depends on the project deadline and your availability. It is best to discuss this issue with your project team at the start of the project to find times that work for both sides.

What does the work process consist of?

Each work process can be slightly different depending on the actual project and the responsible project team's already existing workflow. Either way, at the beginning of each project, the workflow will be communicated clearly from the project team.

Behind the scences

Meet the team

Come meet the RenderThat people and get a glimpse of how we work. Take a peek at what goes on behind the scenes and learn more about our team members background.

Meg Zrini
Procurement Manager

Meg has been working with RenderThat since October 2019. Her role as Procurement Manager includes overseeing the entire designer lifecycle from recruiting to onboarding to maintaining a happy community. She's also a yoga teacher and likes spending time outdoors.

Nina Merkushava
Resources Manager

Nina comes from Belarus and is working as the resource manager for RenderThat in Berlin. She is photography and design lover. She likes to travel and try new things.

Daria Nikolaienko
Recruiter

Daria comes from Ukraine and has worked with RenderThat as the Remote Recruiter since November 2020. In her work she does her best to expand and maintain RenderThat freelance network. Her responsibilities include sourcing talent 3d artists and various candidates online, updating job ads and short interviewing with focus on skills matching up best to the project requirements.Daria is a big fan of movies, music and long walks.

We’re hiring!

Join the talent network, design the future of 3d-visualisation and level up your 3D design career now!